Classes
[ edit] Initial
Warrior Warriors have great strength and can cause massive damage, but they have a weakness, can not strike longe.Geralmente that attract them are enemies to each other, giving freedom to the other professions to perform their skills safely. After level 30, the profession is bifurcated between traditional "tanker" (the warrior who draws to himself all the damage) and "damage dealer" (the warrior who strikes any attack).Hunter Prioritizing the expertise of "reach", the Raiders rely on its great speed and dexterity. After level 30 the profession is divided into two. The first, known as sniper (Sniper-de-Elite), which uses defensive skills and infiltration, and the second, which is the "damage dealer" (executor of damage), with weapons that can take huge amounts of life of his opponent.
Spiritualist are masters in the use of spells, known as "Forces." Although physically weak, can be a big pain to any enemy, causing continuous and large amounts of damage, helping allies and harming inimgos. The acrecianos not have this class, since it does not dominate any kind of magic.
Specialist are a class dedicated to the support, made up of scholars who seek every day to strengthen the troops on the battlefield, manufacturing equipment and ammunition, and helping improve the economy of his race. But they later become indispensable in fighting (riding watchtowers and resurrecting allies, for example), despite being terrible at combat infighting.
[ edit] Intermediate
Acrecianos- Warrior
-
- Gladiators Gladiators
- use one-handed weapons and shield. What makes them different is special shields. Their shells are more powerful than those of other races. Its class skills are made using shields
-
- Destroyer
- The destroyers are the main force of the Empire Acreciano. They are like the warriors of other races, but have a unique ability that makes all the difference. They specialize in close combat and are the most powerful warriors among the three races.
- Hunter
-
- Shooter Shooters are balanced in combat from far and near. All classes can use acrecianas launchers (Flamethrowers, Rocket Launchers, bazookas, etc.), but the gunners are the ones who use them better.
-
- Batters Batter mix of combat and special abilities. They can fight from a distance and set traps. His ability to stay invisible allow them to sneak behind enemy lines, and pass on vital information to the enemy race.
- Spiritualist
-
- not have
- Specialist
-
- Engineer
- is a professional producer and can also fight. They are a diverse class, they may specialize various kinds of combat, besides setting up watchtowers and manufacture various items and equipment.
- Warrior
-
- Squire
- Warriors specialized in defense and protection of others. They're great with one-handed weapons and shields, and can attract to themselves the attention of enemies to keep hunters safe and Spiritualists [1] .
-
- Combatant
- warriors are typical of the Federation. They prefer two-handed weapons to crush your enemies quickly and efficiently. His skills are focused on increasing their combat skills at short distance [2] .
- Hunter
-
- Renegade
- The Renegades are lawless warriors who value freedom above all. His adaptability is unique, and can use ranged weapons as well as swords, knives or whatever it takes [3] .
-
- -de-Elite Sniper
- Warriors specialize in using all kinds of possible long-range weapons. Although somewhat handicapped in fighting hand-to-body, their ability to escape make them difficult targets, perfect for the role of scouts [4] .
- Spiritualist
-
- Telepath
- has the ultimate power of force (magic) of all classes. They use this great power with the strength to overcome his enemies and rarely use skills and support spells
-
- Priest
- They do not focus on combat instead wringing their skills to help their allies. His skills are strength sagrada.Além that, we also considered the best class of game support.
- Specialist
-
- Pilot
- The main function of the driver is driving the MAUs (Massive Armor Unit). They are feared on the battlefield.
- Craftsman
- His job is mine and process ore to produce weapons and armor to their race. They have proved valuable to guilds and an essential element in the Federation. They do not focus on combat.
- Warrior
-
- Defender
- are the main protectors of the doctrines of Decem. Always carrying their shields, possess a great defensive power. For this reason are highly specified as the best fighters to occupy the front line
-
- Soldier Soldiers are the primary infantry the Sacred Covenant. His power is in numbers, since they are the basic choice for all warriors Corite. His skills are focused on the use of two-handed weapons in the fighting at close range.
- Hunter
-
- Archer Archers are men of nature. They abhor the use of firearms, and train their whole lives to become deadly with their bows and arrows. His precious shots cause irreparable damage.
- Tracker
- The trackers are similar to Archers, but use and abuse of high technology. Their weapons fire may cause less damage than the bows powerful, but his traps provide a big advantage over opponents.
- Spiritualist
-
- Druid The Druids are the old sorcerers, masters in the rituals of invocation of primal power. They are able to amplify your Force powers, but the lack of control, eventually consuming its own resistance.
- Summoner
- are ardent supporters of Decem. For their constant prayers, receive help from the ancestral spirits of destruction, called the Animus, and can use them to sweep the enemy camp of the presence of heretics.
- Specialist
-
- Craftsman
- Although not specialize in combat, the Artisans are important to any community Corite. They are responsible for refining raw ores and produce powerful weapons at all.
[edit ] Advanced
Acrecianos- Warriors
-
- Punisher
- The greatest strength of attack Acrecianos. His violent blows can bewilder their enemies or cause serious injury, which gradually weaken the enemy. They also come with powerful networks of capture.
-
- Daredevil
- Your offensive and defensive power are fairly balanced. They fight with such fury that often end up damaging. Can elevate their offensive skills and support multiple attackers while using a shield.
-
- Mercenary
- They were built to be a nightmare for users of the Force Their skills special permit their armor to resist magical attacks, making them the best defenses to infiltrate composed of magic.
- Hunters
-
- Marine
-
- Redeemer
- portals are genuine sellers. His powers allow wounded soldiers to be transported safely to the nearest base. In situations of extreme danger, may sacrifice their own lives and blow up his enemies.
-
- Terminator
- are true warriors of the shadows. Because they are extremely agile and can turn invisible, always attack by surprise, causing powerful. You will not know who attacked a Terminator before it was too late.
- Spiritualists
-
- not even have a class
- Experts
-
- Principal Scientist
- Império.Eles vendor can repair wounded soldiers in battle and their ability to recover defesa.Também are very good for making items and equipment.
-
- Commander
- Leading provider of combat império.Sua ability to increase velocity and decrease its allies in defense of their opponents makes them valuable in situations combate.Também can become, by using a skill, an invincible statue, which increases your defense and let the most unable to walk for a limited time.
- Warriors
-
- Guerrilla
- "The best defense is attack." This is the motto of the guerrillas. Specialize in fighting at close range, are the class most offensive of all developments Bellato Warrior, and can counter-attack with a fury unmatched [5] .
-
- Weapon Master
- are a mix of attack and defense. Specialists in the use of Apples, the Masters Arms have various skills with the use of this weapon. With powerful strokes, may even make the ground tremble under the feet of the opponents [6] .
-
- Legionnaire
- occupy the forefront of any exército.Especializados to absorb damage and protect the remaining classes, a wall of Legionnaires is virtually impenetrable. Moreover, they are able to use deadly arts, such as absorption of HP opponent [7] .
- Hunters
-
- Sniper
- They cause death at long distance. Using heavy weapons are capable of causing heavy damage to any unit on the battlefield - as long as they stay away from danger [8] .
-
- Sentinel
- are the main protectors of the Federation. The Scouts form the front of defense against any member of the enemy race that could pose a danger to the safety of Bellato. They also use very well the divine magic [9] .
-
- Spy
- You only find a spy if he wants to be found. His skills of evasion and avoidance make an almost impossible target to achieve, and for being sneaky, they are excellent units infiltration [10] .
- Spiritualists
-
- Magician
- The wizards are characters who use their skills in the most offensive possible. As any magician in the game, his strong point are the debuffs (negative effect skills that can be used on enemies), its high attack power combined with debuffs enemies can knock a few strokes.
-
- Protector
- Breeders portals of escape, a great middle class support.
-
- High Priest
- The high priest can use many skills of healing, becoming almost immortal. It is the magician who can use their skills to force faster, making it a very versatile character either to attack or to support your friends.
- Experts
-
- Blacksmith Blacksmiths skills have ranged attacks and attacks on short-distance making them a very versatile character. Count on the help of the Watchtowers that can be installed in the territory to attack enemies.
-
- Captain Captains are the elite pilots of the Federation, earn discounts on the mechanisms of MAUs.
- Warriors
-
- Templar
- are the culmination of training Corite. Their bodies are blessed by Decem, and so are capable of superhuman feats of strength. These holy champions are agile as the wind, and bring destruction to the battlefield.
- Guardian
- Your intensive training in the arts to immobilize the heretics makes them formidable warriors. By protecting the Santurário of Decem can reach vital points to reduce the effectiveness of enemy attacks.
- Dark Defender
- These knights of darkness are blessed with the black power. For his extensive training in the forbidden arts, are able to confuse the opponent's mind or even blind you. They have the best defense among all members of the Religious Alliance.
- Hunters
-
- Adventurer
- By his life shooting from enemies, these warriors are capable of hitting targets more distant than any other class. But do not think it lessens your aim; the Adventurers cause more damage than any other Corite long range.
- Corsair
- Live without limits and boundaries. A Corsair is a man who prizes freedom above all. Therefore, they are capable of using dirty tricks to get out of trouble, such as playing dead or running away to ensure your safety.
- Algoz
- The existence of the torturers is denied. But they exist and are everywhere, as are the members of the highest elite Shrine Decem. You hardly know it was achieved by one until it's too late ...
- Spiritualists
-
- Witch
- Druids most talented end up uncovering and developing the most powerful rituals, drinking straight from Decem power. Thus, gain control without a-like about the Force, and can even stun enemies.
- Necromancer The necromancer uses his dark powers to protect his allies on the battlefield. Despite having an important supporting role, with portals to escape, are powerful attackers and cause large pallets. Never underestimate them!
- Wizard Wizards are the closest of Decem. His power is such that even the Animus respect them. They are able to awaken the true power of the spirits and bring death and disaster to the battlefields.
- Experts
-
- Armory
- When a Craftsman reaches the apex of his talent, he becomes an Armoury. It can create powerful weapons and armor, impossible to be achieved in other ways. Moreover, by his devotion to Decem can relive their allies in the field rely batalha.Podem animus sealed at lv 41 +
0 comments:
Post a Comment